Quiet Life version 4 original version made by VDZ in 48 hours for Ludum Dare 31 - 'Entire Game on One Screen' ====GAME DESCRIPTION==== The world is calm and peaceful. There are no enemies around, nothing around you poses a threat to your life...and you're starving to death, rapidly. Starting from nothing, try to build and craft to maintain a (somewhat resembling) stable food supply to survive for as long as possible. Then try to do the same as winter takes away most of your options of getting food. And if you somehow manage to survive even that, every new year will make you get hungry faster. How long can you survive? (Note: Everything is fully moddable; you can replace all graphics and sounds, rewrite all item and tile scripts and even add your own (and change the map generation script to spawn them).) ====TECHNICAL INFORMATION==== Quiet Life is a Windows-only game using .NET 4 and XNA Framework 4. If you picked the download with them included, their installers are in this folder. If not, you can get them here: .NET Framework 4: https://www.microsoft.com/download/en/details.aspx?id=17851 XNA Framework 4: https://www.microsoft.com/download/en/details.aspx?id=20914 ====CONTROLS==== Controls: Numpad - Move (8-directional) Z - Perform action X - Toggle between possible actions H - Hide possible actions F or Alt-Enter - Toggle fullscreen mode Escape - Quit the game (Alternative options for controls: Movement: Arrow keys, WASD, Home/End/PgUp/PgDown Perform: Enter Toggle: Space, Shift Hide: Tab) ====TIPS==== Some tips: - Interact with a tree trunk to get 'Branch'. Combine it with 'Stone' to get the 'Stone Axe', a very important item. Many interactions will work like this. - Many items, among which all kinds of food, decay if left on the ground. They will not decay when held, and in fact the decay timer is reset when you pick up the item. - It's possible to craft wooden floors (and walls). Stuff left on wooden floors decays far more slowly as it would normally decay. Roasted food and tomatoes don't decay at all on floors! - Don't kill the sheep immediately. After some time, the sheep will reproduce (even if there are no other sheep around them). If there are no sheep left, no new ones will be born! ====LEGAL STUFF==== Attribution: The following samples from the following Freesound users were used in this game: Under Creative Commons Attribution 3.0: - 'BirdFlap1.wav' by AgentDD (edited into 'drop.wav') - 'Chicken Meat Slime' by qubodup (edited into 'butcher.wav') - 'concrete block hit 5x.wav' by FreqMan (edited into 'mine.wav') - 'forest stick sticks wood stone hit carpenter woodcutter axe handmade manual work craft crafting handcraft handcrafting 3.wav' by bulbastre (edited into 'craft.wav') - 'Landing on ground.wav' by ceberation (edited into 'ground.wav') - 'saw.wav' by hazure (edited into 'saw.wav') - 'sheep in field.mp3' by soundmary (edited into 'sheepbirth.wav', 'sheepdie.wav' and 'sheepeat.wav') Under Creative Commons Sampling+: - 'axe.ogg' by electrovoice664 (edited into 'chop.wav') Under Creative Commons 0 (public domain): - 'Apple Bite' by phatcorns (edited into 'eat.wav') - 'birdtweet.wav' by UncleSigmund (edited into 'bird.wav') - 'Bonfire Being Lit' by samararaine (edited into 'burn.wav' and 'fire.wav') - 'Grilled bacon' by danieldouch (edited into 'roast.wav') - 'Hammering on Wood_1-2.aif' by lucaslara (edited into 'build.wav') - 'Keys Table.wav' by thegoose09 (edited into 'pickup.wav') - 'Punch #1.mp3' by lewisisminted (edited into 'impact.wav') - 'Water splash.wav' by speedygonzo (edited into 'water.wav') Everything else in the game is made by me and is public domain. Feel free to do whatever you want with it. ====LINKS==== Source code can be found at: http://www.vdzserver.org/quietlife/ Ludum Dare entry page: http://www.ludumdare.com/compo/ludum-dare-31/?action=preview&uid=7284