using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TheSlimesJourney { public class Effect { public bool triggerAtEndOfTurn = false; public bool triggerAtEndOfCombat = false; public string name = "none"; public int parameterInt = 0; public Effect(string name, int parameter = 0) { this.name = name; this.parameterInt = parameter; } } }